H O W ?!
Holy shit
I keep trying to think of a good comment for this but I’m speechless, really.
My god.
Feels- Can’t-
(via sonnelittle)
H O W ?!
Holy shit
I keep trying to think of a good comment for this but I’m speechless, really.
My god.
Feels- Can’t-
(via sonnelittle)
#i love the sassiness in the last panel #where the emperor is like bitch do i have to explain everything to you? #learn to metaphor shit face #then pops his hat on and sasses to the left #like fucking dumbass #what fucking flower do you think i’m talking about? #i ain’t senile yet. when i start babbling about pixies and fairy dust then you can put me in a home #fucking kids these days
(via forthedisneylove)
If nothing else, the music here is beautiful. I’m leaving this tag open just for that.
(via sonnelittle)
Reindeer games by Stinkersmell on Flickr.
(via forthedisneylove)
Yes, thank you.e1n:
Had a class on inventing figures for animation by Rad Sechrist (Dreamworks) today. Here’s a few pages from my notes on breaking down head structure and tips on varying head sizes and shapes. Some of these you might already know, but it’s still very useful to keep in mind while drawing.
Also a tip on how to draw jawline when the character is looking upwards. Most common mistake is in drawing the jawline facing at an angle above horizontal, because when heads look up, jawline is still either in line with the horizontal, or slightly below it. The only time jawline point at an angle above horizon is when the character is looking up at an extreme angle (almost straight up!)
Yes, good. I really need help with face tilting.
(via sonnelittle)